Shiverpeaks Farmer
Build Template
Profession: Mo/D
Name: Shiverpeaks Farmer
Type: PvE
Category: 55 Monk
Attributes:
Healing Prayers - 1 + 3
Divine Favor - 7 + 3
Protection Prayers - 8 + 3
Smiting Prayers - 12 + 3 + 1
Earth Prayers - 8
Skills Set
1. Protective Spirit
2. Mystic Regeneration
3. Fleeting Stability
4. Holy Strike (or Stonesoul Stike)
5. Zealot's Fire
6. Shield of Judgment {Elite}
7. Balthazar's Spirit
8. Essence Bond
Weapon Sets: Totem Axe or Rajazons Fervor and -50 Grim cesta. Also keep a second weapon set with a staff req9 with a +20% enchanting mod and +5 energy for bosses(divine ghostly staff, ferverborn staff, or sadis benediction but any will do)
Summary: I have used the regular 55 monk build for about 2 months now and this build is the easiest that I have seen to use. First of all, come out of droks to the North and cast skills 7 and 8 on yourself. Go like you normally do towards the cave but you don't have to run past the group of Avicara. Stand just out of Aggro and activate 1, 2, and 5. This alone will give you +15 health regen. Aggro the group of Avicara (usually 5-6 fierce or braves !!Never go against guilles they have life stealing which is detrimental to this build!!) There are also usually some Mountain Trolls in or near this group. Just throw on 6 and when they hit you and fall down target one foe and hit them with 4 causing 116 damage. Recasting 1 or 6 will cause Avicara and Trolls to take 21 damage also because of Zealot's Fire so its doesn't hurt to recast 1 as soon as it recharges.
Tundra giants - before aggroing cast 1, 2, and 3 in any order you want. Step into aggro and when you have them all hitting you with stones cast 6 (no need for 4 or 5 on this one SoJ will take care of them completely) Since Tundra Giants don't get knocked down from SoJ make sure you don't aggro more than 5 or 6 because they hit very quickly and can cause enough damage to kill you if 7-10 are attacking at once even with the +10 regen (actually with all of those skills its more like +18 but you only get to take advantage of the +10) The Tundra Giants attack so quickly that with one cast of SoJ they will all die before it fizzles out (with +20% enchanting axe or fervor) You will probably have to recast 1, 2, and 3 before this happens though.
Nightmares - same thing as the tundra giants (except they get knocked down so it takes a little longer) You can even kill the monk boss Frostbite in Talus Chute with this. Use a combo of all you skills since they have signet of judgment which knocks you down. Cast 1, 2, and 3 before you aggro. Then cast 5 and 6 after aggroing. Then target one foe and use 4 when they fall down (and you can throw it in there when you are waiting for SoJ to regen also.) Do not even attempt Seear Windlash he has illusionary weaponry which makes it nearly impossible to kill (I said nearly...it is possibly with enough well timed holy strikes but its not worth the time in my opinion)
Grawl - Same as Trolls but watch out for Crones or Barbed Grawl as they have enchantment shattering Chiblains
Stone Summit - Avoid
Notes & Concerns: Enchantment removal and life stealing are the ultimate killers of this build, but Talus Chute has so many different groups that you don't need to worry about that because your packs will be full with your riches before you need to start killing those.
Credit:* I give credit to whoever used the Vermin Farming build that is on wiki. I adapted that to the creatures in the Shiverpeaks. I believe this is the easiest 55 build to use for farming since the casting times are short for Mystic Regen and Prot Spirit. It deals with pretty much anything you can throw at it besides enchant removal and life stealing (and if you want you can switch out SoJ for SB to take care of that)
Let me know what you guys think!!
I know its ANOTHER 55 build but I think this one trumps the rest in ease of use and overall ability.
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